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Data/Actors/Events
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Data/Actors/Events
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===Animation Global Loop Start=== '''As an Event:''' Implicit. It is suggested to use the Term: AnimName (Animation Name) to specify WHICH animation is verified. '''As an Action:''' Target: CActorModel.Β Starts all of the global loop animations built into the current model.Β Global loops are animation brackets with GLbirth, GLstand, GLdeath and/or GLdead animations that can be played automatically when a model is created.Β They are typically used for continuous 'background' anims that need to play regardless of what the unit is doing.Β The spinning rotor blades on the Banshee are an example.
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