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Game UI Data[ | ]

(Needs Editor Screenshot)

Description[ | ]

Game UI Data among other things is used for maps and mods to customize some of the display and sound properties with respect to the UI including default camera, selection circles, UI text, minimap colors etc. Usually there is only 1 for any particular map called Default SC2 UI Settings derived from "CGameUI".

Hints[ | ]

Fields Description[ | ]

Camera - Alert Pan Maximum Duration 1.0000[ | ]

Camera - Alert Pan Minimum Duration 0.2500[ | ]

Camera - Alter Pan Maximum Velocity 68.0000[ | ]

Camera - Listener Angle Rolloff +[ | ]

Camera - Listener Distance Rolloff +[ | ]

Data - Achievement Tags (CSTM|NOAI)[ | ]

Data - Auto Variant +[ | ]

Data - Campaign +[ | ]

Data - Campaign Intro Movie 2[ | ]

Data - Challenge Category +[ | ]

Data - Challenge Master Achievement (Challenge (Meta) - Solid Gold)[ | ]

Data - Default UI Race Terran[ | ]

Data - Default Variants +[ | ]

Data - Game Categories +[ | ]

Data - Look At Types +[ | ]

Data - Movies +[ | ]

Data - Object Group Data +[ | ]

Data - Point Models +[ | ]

Data - Startup Campaign 0[ | ]

Data - Startup Movie 0[ | ]

Data - Tutorials +[ | ]

Sound - Credits Music Music_EndCreditsA1[ | ]

Sound - Digital Sound Effects[ | ]

Sound - Intro Music Music_LibertyIntro (Unnamed)[ | ]

Sound - Loop Ambience Ambience_Liberty (Unnamed)[ | ]

Sound - Music (Music_LibertyStartup (Unnamed))[ | ]

Sound - Sound Data +[ | ]

Sound - Sound Quality +[ | ]

Sound - Startup Music 0[ | ]

Sound - Transmission Sound Depth 1.0000[ | ]

Sound - Transmission Sound Rectangle (0.000000,0.000000,0.000000,0.000000)[ | ]

UI - Beacon Minimap Icon Assets\Textures\ui_minimap_icon_destructablerocks.dds[ | ]

UI - Beacon Minimap Render Priority Beacon[ | ]

UI - Behavior Border Colors ((255,180,180,180)|(255,0,180,0)|(255,180,0,0))[ | ]

UI - Behavior Icon Colors ((255,255,255,255)|(255,0,255,0)|(255,255,0,0))[ | ]

UI - Button - Cancel Placement Cancel[ | ]

UI - Button - Cancel Target Cancel[ | ]

UI - Color - Buffed (255,0,255,0)[ | ]

UI - Color - Debuffed (255,255,0,0)[ | ]

UI - Color - Requirements Satisfied (255,255,255,255)[ | ]

UI - Color - Requirements Unsatisfied (255,255,0,0)[ | ]

UI - Cost Display Color[ | ]

UI - Cost Display Fade Time 6.0000[ | ]

UI - Cost Display Height 24[ | ]

UI - Cost Display Height Offset 0.45[ | ]

UI - Cost Display Speed 150[ | ]

UI - Cost Display Time 8.0000[ | ]

UI - Custom Layout Files[ | ]

UI - Damage Flash Duration 3000[ | ]

UI - Damage Notification Cooldown 3000[ | ]

UI - Damage Notification Delay (Unit) 15000[ | ]

UI - Default Tooltip Types W,D,A,B,Un,UpP,UpR[ | ]

UI - Font Style Files[ | ]

UI - Glow Cycle Length 1200[ | ]

UI - Glow Peak Multiplier (2.000000,2.000000,2.000000)[ | ]

UI - Glow Start Multiplier (1.000000,1.000000,1.000000)[ | ]

UI - Hotkey Info +[ | ]

UI - Loading Bars +[ | ]

UI - Loading Screen Help +[ | ]

UI - Minimap +[ | ]

UI - Minimum Cooldown Display Duration 2.0000[ | ]

UI - Minimum Time Display Duration 2.0000[ | ]

UI - Movement Speed +[ | ]

UI - Override Colors +[ | ]

UI - Placement Display Bonus Radius 3[ | ]

UI - Placement Display Minimum Radius 0[ | ]

UI - Placement Error Color (255,255,0,0)[ | ]

UI - Placement Grid Dimensions (56,48)[ | ]

UI - Planet Panel Default Background Planet View Galaxy[ | ]

UI - Radar Alpha 128[ | ]

UI - Random Race Icon[ | ]

UI - Region Name Size 28[ | ]

UI - Screen Mode Transition Duration 600[ | ]

UI - Selection Colors[ | ]

  • The color of the selection circle around units for allies, enemies, selected and subgroup.

UI - Selection Data +[ | ]

UI - Unit Kill Rank +[ | ]

UI - Upgraded Info Color (255,255,255,0)[ | ]

UI - Vital Colors +[ | ]

  • These are the values for the color of the unit's vitals on the info panel. The defaults are Blue for Shields, Green with several entries approaching Red for Health, Magenta for Energy.

UI - Waypoint Line Width 0.1500[ | ]

UI - Waypoint Multiple Unit Fade Alpha 0.2500[ | ]

UI - Waypoint Multiple Unit Fade Point 0.9000[ | ]

UI - Waypoint Tile Length 0.8000[ | ]

UI - Weapon Speed +[ | ]

UI - Wireframe Colors[ | ]

UI - World Console Bottom 200[ | ]

UI - World Console Top 0[ | ]

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