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Lights[edit | edit source]

Description[edit | edit source]

Lights can be used to set a certain light setting in a specified 3D environment. It can be used with anything that got the "Lights" property. This includes but is not limited to: Portraits, UI elements and Tilesets.

Hints[edit | edit source]

Field Definitions[edit | edit source]

Default Lights Fields[edit | edit source]

  • Time Events
  • Time of Day Infor Array
  • Time Per Day
  • Time Per Game Loop
  • Time Start

Time Events[edit | edit source]

  • Time Events are used to set the colour to a certain type should something happen in the Day Cycle like Night turning to Dawn or Day turning to Night etc.

Time of Day Info Array[edit | edit source]

  • Direction and color values which define a 3D light environment.

Time Per Day[edit | edit source]

  • Defines the length of a day for the Light Set.

Time Per Game Loop[edit | edit source]

  • -

Time Start[edit | edit source]

  • Time of day at which the light cycle begins for the light set.

Related[edit | edit source]