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Data/Upgrades
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===Affected Unit Array === An array with all the Unit Types which will be affected by this upgrade. When an upgrade is applied, any units matching the unit types listed here will be notified that their upgrades have changed. This sends an '''Upgrade''' actor message. To have your Upgrade actually affect game data, you need to configure the Upgrade: Effects fields. At basis, this field shouldn't affect data, but it kind of does in particular situations: # This field is an absolute necessity if one is to use an "Upgrade" event in actors. Be aware that this type of Msg Type is bugged, may sometimes work, sometimes not if the Affected Unit Array field does not contain the unit's actor in its list. Simply imput the unit that owns the actor, from which "Upgrade" Msg type must end up successful. # Enabling/Disabling some weapon fields, such as "Enabled" (option). A test shown that creating a weapon that's disabled for start, but required an upgrade to swap it wouldn't work without the concerned unit using the weapon to be in this field. This was tested with the Psionic Storm Upgrade, it has however, not been tested with any other upgrades. This is still a knowledge that may be useful for unbugging.
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