Data/Water

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Water[edit | edit source]

Description[edit | edit source]

The Water tab will show you a list of Water Types you currently have available. Per Default you should see 18 types. Two of them are called CWater and Default. These two are excluded so 16 types. Depending on what tileset you are working with, the changes you make on the water types will only be seen on the water type connected to your tileset. So if you have "Haven" as your tileset then if you made changes to "Korhal" Water it wouldn't change anything on the water you use. You can use the water tab to change all the water type properties.

Hints[edit | edit source]

Fields Description[edit | edit source]

Animation Rate[edit | edit source]

  • Frame rate per second for the water's animation.

Beach Shoreline[edit | edit source]

  • Model for the water's beach shoreline

Caustics Framerate[edit | edit source]

Caustics Tiling Frequency[edit | edit source]

Cliff Shoreline[edit | edit source]

  • Model for the water's cliff shoreline

Is Lava[edit | edit source]

  • When enabled, the water is lava

Lava Model[edit | edit source]

Recuve Shadows[edit | edit source]

  • Allows or disallows shadows to be cast on the top of the water

Scroll Vectors[edit | edit source]

Sound[edit | edit source]

  • Sound the water makes

State[edit | edit source]

Texture[edit | edit source]

Tiling Frequency[edit | edit source]

  • Frequence of the tiling of the water's texture

Water Doodads[edit | edit source]

Related[edit | edit source]