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SC2Mapster Wiki
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==Image Textures== There are several kinds of textures for these: *Normal Image is not altered. *Border An image divided as follows: all rows have the same width [TopLeft][TopRight][BottomLeft][BottomRight] 4 columns this row. size not adjusted. [Top] 1 column repeated to fit width [Bottom] 1 column repeated to fit width [Right] 1 column, turned 90 degrees, repeated to fit height [Left] 1 column, turned 90 degrees, repeated to fit height [Filler][Unused][Unused][Unused] 4 columns only 1 used. Filler is stretched to fill the background [Unused] this row isn't used. [Unused] this row isn't used. *HorizontalBorder An image divided as follows: [TopLeft][TopRight][BottomLeft][BottomRight][Top][Bottom][Left][Right][Filler][Unused] 10 columns, each same size. corners are not changed. Top/Bottom turned 90 degrees, repeated to match width. Left/Right repeated to match height. Filler is stretched to fill background. *EndCap An image divided as follows: [Left][Right] 2 columns: these are not altered [Filler] Filler is stretched to fill background. *NineSlice An image divided as follows: [TopLeft][TopRight][BottomLeft][BottomRight] size not adjusted. [Top] scaled to fit width [Left] scaled to fit height [Bottom] scaled to fit width [Right] scaled to fit height [Center] scaled to fit width and height
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