AI Actions[ | ]
Enable/Disable Suicide For Unit[ | ]
GUI[ | ]
AI - controlled suicide for unit
Galaxy Code[ | ]
void AISetUnitSuicide ( unit unit, preset controlled )
Description[ | ]
If suicide is enabled for a unit, the AI will immediately seek out and repeatedly attack the nearest enemy until the suiciding unit is destroyed. Setting a bully to suicide will tag it as missing and cause the AI to rebuild it, since it should not be returning alive.