Text is a special datatype.
- It has Settings for Font and other makeup features.
- It can use most of the Unicode characters.
- In SC2 strings use 8bits per character and that is why strings cannot be used for languages like Korean/Chinese.
Use Text Template Format
You can add Data Editor information as variable into the text. For example Dmg Amount https://www.sc2mapster.com/forums/resources/tutorials/17879-data-button-tooltip-referencing/
Text cannot be converted to String and cannot be compared. Because Player names are Text, it is impossible to test for exact Player names but they can still be displayed.